Brendan Noeth
Brendan Noeth
Technical Environment Artist at beffio
Pretoria, South Africa

I offer game development and asset creation services across a wide range of genres, styles and platforms. With over 20 years of experience creating digital art, I'm a one man army you can just point in the direction of your art needs.

I like problem solving and constantly learning, can work very independently and enjoy taking initiative. I'm comfortable with jumping into the deep end, tackling problems with little guidance, and managing my time wisely. My goal is to be the consummate professional who can be trusted to get things done to a high standard and on time, and I pride myself on being easy to work with.

Resume PDF

Skills

Environment DesignTechnical ArtLook DevelopmentGame DesignGame DevelopmentEnvironment ModelingConcept ArtIllustrationPBR TexturingTexturingVisual EffectsShaders

Software proficiency

Houdini
Houdini
Blender
Blender
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Unreal Engine
Unreal Engine
Krita
Krita
Photoshop
Photoshop
Affinity Photo
Affinity Photo
3DCoat
3DCoat
Modo
Modo

Productions

    • Video Game
      Fractured Conquest
    • Year
      2027
    • Role
      Senior Environment Artist
    • Company
      Happy Cauldron Games
    • Video Game
      Tainted Grail: The Fall of Avalon
    • Year
      2025
    • Role
      Environment Art Contractor
    • Company
      Questline, Awaken Realms
    • Video Game
      Crypto Unicorns
    • Year
      2022
    • Role
      Senior Generalist
    • Company
      Laguna Games
    • Mobile Game
      Battle Strike Force
    • Year
      2018
    • Role
      2d Artist
    • Company
      Beyond Games

Experience

  • Senior Generalist at Laguna Games
    Pretoria, ZA
    January 2020 - August 2024

    I had a wide range of responsibilities, including environment art, technical art, level design, and high end marketing stills. Many of my tasks were open ended and required a lot of problem-solving and adaptation.

  • 2d Artist, Generalist at Beyond Games
    Pretoria, ZA
    August 2017 - December 2019

    Initially joined the team as a concept/2D artist but took on more responsibilities as I learned more about game design and real time graphics.